# MyPaint
# Copyright (C) 2009 Martin Renold, Ilya Portnov
# This file is distributed under the same license as the MyPaint package.
# Martin Renold <martinxyz@gmx.ch> 2009
#
msgid ""
msgstr ""
"Project-Id-Version: 0.7.1-git\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-11-27 18:54+0100\n"
"PO-Revision-Date: 2010-02-26 09:26+0100\n"
"Last-Translator: Martin Tabačan <martin@tabacan.cz>\n"
"Language-Team: Čeština <cs@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Czech\n"
"X-Poedit-Country: CZECH REPUBLIC\n"

#: ../brushsettings-gen.h:4
#, fuzzy
msgid "Opacity"
msgstr "Krytí:"

#: ../brushsettings-gen.h:4
#, fuzzy
msgid ""
"0 means brush is transparent, 1 fully visible(also known as alpha or opacity)"
msgstr ""
"0 znamená průhledný štětec, 1 plně viditelný\n"
"(také známé jako alfa nebo neprůhledný)"

#: ../brushsettings-gen.h:5
#, fuzzy
msgid "Opacity multiply"
msgstr "vicenásobné krytí"

#: ../brushsettings-gen.h:5
msgid ""
"This gets multiplied with opaque. You should only change the pressure input "
"of this setting. Use 'opaque' instead to make opacity depend on speed.This "
"setting is responsible to stop painting when there is zero pressure. This is "
"just a convention, the behaviour is identical to 'opaque'."
msgstr ""

#: ../brushsettings-gen.h:6
#, fuzzy
msgid "Opacity linearize"
msgstr "linearizovat neprůhlednost"

#: ../brushsettings-gen.h:6
#, fuzzy
msgid ""
"Correct the nonlinearity introduced by blending multiple dabs on top of each "
"other. This correction should get you a linear (\"natural\") pressure "
"response when pressure is mapped to opaque_multiply, as it is usually done. "
"0.9 is good for standard strokes, set it smaller if your brush scatters a "
"lot, or higher if you use dabs_per_second.0.0 the opaque value above is for "
"the individual dabs1.0 the opaque value above is for the final brush stroke, "
"assuming each pixel gets (dabs_per_radius*2) brushdabs on average during a "
"stroke"
msgstr ""
"Opravuje nelinearitu zavedenou mícháním četných kapek na vrchu každé další. "
"Tato oprava by vám měla obstarat lineární (\"přirozený\") přítlak, když je "
"tlakem nanášena vácenásobná neprůhlednost tak, jak se obvykle provádí. 0.9 "
"je dobrá pro standardní tahy, nastavte ji menší pokud rozptyl vašeho štětce "
"je velký nebo vyšší, pokud používáte kapky_za_vteřinu.\n"
"0,0 hodnota neprůhlednosti je pro ojedinělou kapku\n"
"1,0 hodnota neprůhlednosti je pro konečný tah štětcem za předpokladu, že "
"každý pixel dostane průměrně (kapky_v_dosahu*2) kapek štětce během tahu."

#: ../brushsettings-gen.h:7
#, fuzzy
msgid "Radius"
msgstr "dosah"

#: ../brushsettings-gen.h:7
#, fuzzy
msgid "Basic brush radius (logarithmic) 0.7 means 2 pixels 3.0 means 20 pixels"
msgstr ""
"základní dosah štětce (logaritmický)\n"
" 0,7 znamená 2 pixely\n"
" 3,0 znamená 20 pixelů"

#: ../brushsettings-gen.h:8
#, fuzzy
msgid "Hardness"
msgstr "tvrdost"

#: ../brushsettings-gen.h:8
#, fuzzy
msgid ""
"Hard brush-circle borders (setting to zero will draw nothing). To reach the "
"maximum hardness, you need to disable Anti-aliasing."
msgstr "tvrdý okraj kruhu štětce (nastavením nuly se nebude nic vykreslovat)"

#: ../brushsettings-gen.h:9
msgid "Anti-aliasing"
msgstr ""

#: ../brushsettings-gen.h:9
msgid ""
"This setting decreases the hardness when necessary to prevent a pixel "
"staircase effect. 0.0 disable (for very strong erasers and pixel brushes) "
"1.0 blur one pixel (good value) 5.0 notable blur, thin strokes will disappear"
msgstr ""

#: ../brushsettings-gen.h:10
#, fuzzy
msgid "Dabs per basic radius"
msgstr "kapky v základním dosahu"

#: ../brushsettings-gen.h:10
#, fuzzy
msgid ""
"How many dabs to draw while the pointer moves a distance of one brush radius "
"(more precise: the base value of the radius)"
msgstr ""
"Kolik kapek bude vykresleno když se ukazatel přemístí o vzdálenost jednoho "
"dosahu štětce (přesněji: základní hodnoty dosahu)"

#: ../brushsettings-gen.h:11
#, fuzzy
msgid "Dabs per actual radius"
msgstr "kapek v aktuálním dosahu"

#: ../brushsettings-gen.h:11
#, fuzzy
msgid ""
"Same as above, but the radius actually drawn is used, which can change "
"dynamically"
msgstr ""
"stejné jako výše uvedené, ale aktuálně použitý vykreslený dosah se může "
"dynamicky měnit"

#: ../brushsettings-gen.h:12
#, fuzzy
msgid "Dabs per second"
msgstr "kapek za vteřinu"

#: ../brushsettings-gen.h:12
#, fuzzy
msgid "Dabs to draw each second, no matter how far the pointer moves"
msgstr ""
"kapek kreslených každou vteřinu nezávisle na rychlsoti pohybu ukazatele"

#: ../brushsettings-gen.h:13
#, fuzzy
msgid "Radius by random"
msgstr "náhodný dolet"

#: ../brushsettings-gen.h:13
#, fuzzy
msgid ""
"Alter the radius randomly each dab. You can also do this with the by_random "
"input on the radius setting. If you do it here, there are two differences:1) "
"the opaque value will be corrected such that a big-radius dabs is more "
"transparent2) it will not change the actual radius seen by "
"dabs_per_actual_radius"
msgstr ""
"Změnit náhodný dolet každé kapky. Můžete to také změnit pomocí vstupu "
"náhodný_dolet v nastavení dosahu. Existují dvě odlišnsoti při provedení "
"změny na tomto místě:\n"
"1) hodnota neprůhlednosti bude opravena tak, aby kapky s větším doletem byly "
"více průhlednější\n"
"2) nebude změněn aktuální viděný dolet kapek_v_aktuálním_dosahu"

#: ../brushsettings-gen.h:14
#, fuzzy
msgid "Fine speed filter"
msgstr "filtr jemné rychlosti"

#: ../brushsettings-gen.h:14
#, fuzzy
msgid ""
"How slow the input fine speed is following the real speed0.0 change "
"immediately as your speed changes (not recommended, but try it)"
msgstr ""
"jak pomalu vstup jemné rychlosti následuje skutečnou rychlost\n"
"0,0 změna nastane okamžitě, jakmile se změní vaše rychlost (není doporučeno, "
"ale vyzkušejte to)"

#: ../brushsettings-gen.h:15
#, fuzzy
msgid "Gross speed filter"
msgstr "filtr hrubé rychlosti"

#: ../brushsettings-gen.h:15
#, fuzzy
msgid "Same as 'fine speed filter', but note that the range is different"
msgstr ""
"stejné jako 'filtr jemné rychlosti', ale všiměnte si, že rozsah je odlišný"

#: ../brushsettings-gen.h:16
#, fuzzy
msgid "Fine speed gamma"
msgstr "gamma jemné rychlosti"

#: ../brushsettings-gen.h:16
#, fuzzy
msgid ""
"This changes the reaction of the 'fine speed' input to extreme physical "
"speed. You will see the difference best if 'fine speed' is mapped to the "
"radius.-8.0 very fast speed does not increase 'fine speed' much more+8.0 "
"very fast speed increases 'fine speed' a lotFor very slow speed the opposite "
"happens."
msgstr ""
"Toto změní zpětnou vazbu vstupu 'jemné rychlosti' na extrémní fyzickou "
"rychlost. Nejlépe rozdíl uvidíte, jestliže je 'jemná rychlost' zobrazena v "
"kruhu. \n"
"-8.0 velmi rychlá rychlost nezvýší o moc 'jemnou rychlost'\n"
"+8.0 velmi rychlá rychlost zvýší o mnoho  'jemnou rychlost'\n"
"Pro velmi pomalou rychlost nastavte protilehlé."

#: ../brushsettings-gen.h:17
#, fuzzy
msgid "Gross speed gamma"
msgstr "gamma hrubé rychlosti"

#: ../brushsettings-gen.h:17
#, fuzzy
msgid "Same as 'fine speed gamma' for gross speed"
msgstr "pro hrubou rychlost je to stejné jako 'gamma jemné rychlosti'"

#: ../brushsettings-gen.h:18
#, fuzzy
msgid "Jitter"
msgstr "chvění"

#: ../brushsettings-gen.h:18
msgid ""
"Add a random offset to the position where each dab is drawn 0.0 disabled 1.0 "
"standard deviation is one basic radius away<0.0 negative values produce no "
"jitter"
msgstr ""

#: ../brushsettings-gen.h:19
#, fuzzy
msgid "Offset by speed"
msgstr "odchylka rychlosti"

#: ../brushsettings-gen.h:19
msgid ""
"Change position depending on pointer speed= 0 disable> 0 draw where the "
"pointer moves to< 0 draw where the pointer comes from"
msgstr ""

#: ../brushsettings-gen.h:20
#, fuzzy
msgid "Offset by speed filter"
msgstr "odchylka filtru rychlost"

#: ../brushsettings-gen.h:20
msgid "How slow the offset goes back to zero when the cursor stops moving"
msgstr ""

#: ../brushsettings-gen.h:21
msgid "Slow position tracking"
msgstr ""

#: ../brushsettings-gen.h:21
msgid ""
"Slowdown pointer tracking speed. 0 disables it, higher values remove more "
"jitter in cursor movements. Useful for drawing smooth, comic-like outlines."
msgstr ""

#: ../brushsettings-gen.h:22
msgid "Slow tracking per dab"
msgstr ""

#: ../brushsettings-gen.h:22
msgid ""
"Similar as above but at brushdab level (ignoring how much time has past, if "
"brushdabs do not depend on time)"
msgstr ""

#: ../brushsettings-gen.h:23
msgid "Tracking noise"
msgstr ""

#: ../brushsettings-gen.h:23
#, fuzzy
msgid ""
"Add randomness to the mouse pointer; this usually generates many small lines "
"in random directions; maybe try this together with 'slow tracking'"
msgstr ""
"přidá nahodilost ukazateli myši; toto obvykle generuje mnoho malých linek v "
"náhodných směrech; můžete vyzkoušet spolu s 'slow tracking'"

#: ../brushsettings-gen.h:24
#, fuzzy
msgid "Color hue"
msgstr "odstín barvy"

#: ../brushsettings-gen.h:25
#, fuzzy
msgid "Color saturation"
msgstr "sytost barvy"

#: ../brushsettings-gen.h:26
#, fuzzy
msgid "Color value"
msgstr "hodnota barvy"

#: ../brushsettings-gen.h:26
#, fuzzy
msgid "Color value (brightness, intensity)"
msgstr "hodnota barvy (jas, intenzita)"

#: ../brushsettings-gen.h:27
#, fuzzy
msgid "Save color"
msgstr "Uložit 1"

#: ../brushsettings-gen.h:27
msgid ""
"When selecting a brush, the color can be restored to the color that the "
"brush was saved with. 0.0 do not modify the active color when selecting this "
"brush 0.5 change active color towards brush color 1.0 set the active color "
"to the brush color when selected"
msgstr ""

#: ../brushsettings-gen.h:28
#, fuzzy
msgid "Change color hue"
msgstr "změnit odstín barvy"

#: ../brushsettings-gen.h:28
#, fuzzy
msgid ""
"Change color hue.-0.1 small clockwise color hue shift 0.0 disable 0.5 "
"counterclockwise hue shift by 180 degrees"
msgstr ""
"Změnit odstín barvy. \n"
"-0.1 malý posun odstínu ve směru hodinových ručiček 0.0 zakázáno\n"
" 0.0 bezezměny\n"
" 0.5 posun odstínu proti směru hodinových ručiček o 180 stupňů"

#: ../brushsettings-gen.h:29
#, fuzzy
msgid "Change color lightness (HSL)"
msgstr "změnit svítivost barvy (HSL)"

#: ../brushsettings-gen.h:29
#, fuzzy
msgid ""
"Change the color lightness (luminance) using the HSL color model.-1.0 "
"blacker 0.0 disable 1.0 whiter"
msgstr ""
"Změnit svítivost barvy (luminanci) použitím barevného modelu HSL.\n"
"-1.0 černější\n"
" 0.0 bezezměny\n"
" 1.0 bělejší"

#: ../brushsettings-gen.h:30
#, fuzzy
msgid "Change color satur. (HSL)"
msgstr "změnit sytost barvy. (HSL)"

#: ../brushsettings-gen.h:30
#, fuzzy
msgid ""
"Change the color saturation using the HSL color model.-1.0 more grayish 0.0 "
"disable 1.0 more saturated"
msgstr ""
"Změnit sytost barvy použitím barevného modelu HSL.\n"
"-1.0 šedivější\n"
" 0.0 bezezměny\n"
" 1.0 sytější"

#: ../brushsettings-gen.h:31
#, fuzzy
msgid "Change color value (HSV)"
msgstr "změnit hodnotu barvy (HSV)"

#: ../brushsettings-gen.h:31
#, fuzzy
msgid ""
"Change the color value (brightness, intensity) using the HSV color model. "
"HSV changes are applied before HSL.-1.0 darker 0.0 disable 1.0 brigher"
msgstr ""
"Změní hodnotu barvy (jas, intenzitu) použitím barevného modelu HSV. Změny "
"HSV jsou použity před HSL.\n"
"-1.0 tmavší\n"
" 0.0 bezezměny\n"
" 1.0 světlejší"

#: ../brushsettings-gen.h:32
#, fuzzy
msgid "Change color satur. (HSV)"
msgstr "změnit sytost barvy. (HSV)"

#: ../brushsettings-gen.h:32
#, fuzzy
msgid ""
"Change the color saturation using the HSV color model. HSV changes are "
"applied before HSL.-1.0 more grayish 0.0 disable 1.0 more saturated"
msgstr ""
"Změnit sytost barvy použitím barevného modelu HSV. Změny HSV jsou použity "
"před HSL.\n"
"-1.0 šedivější\n"
" 0.0 bezezměny\n"
" 1.0 sytější"

#: ../brushsettings-gen.h:33
#, fuzzy
msgid "Smudge"
msgstr "šmouha"

#: ../brushsettings-gen.h:33
#, fuzzy
msgid ""
"Paint with the smudge color instead of the brush color. The smudge color is "
"slowly changed to the color you are painting on. 0.0 do not use the smudge "
"color 0.5 mix the smudge color with the brush color 1.0 use only the smudge "
"color"
msgstr ""
"Malování rozmazáváním barvy místo barevným štětcem. Rozmazání barvy je "
"pomalá změna barvy, kterou jste malovali.\n"
"0.0 nepoužívat rozmazávání barvy\n"
"0.5 míchání rozmazávání barvy s barvou štětce\n"
"1.0 použití pouze rozmazávání barvy"

#: ../brushsettings-gen.h:34
#, fuzzy
msgid "Smudge length"
msgstr "délka šmouhy"

#: ../brushsettings-gen.h:34
#, fuzzy
msgid ""
"This controls how fast the smudge color becomes the color you are painting "
"on.0.0 immediately update the smudge color (requires more CPU cycles because "
"of the frequent color checks)0.5 change the smudge color steadily towards "
"the canvas color1.0 never change the smudge color"
msgstr ""
"Kontrola rychlosti rozmazání barvy, kterou jste malovali.\n"
"0.0 okamžitá změna rozmazání barvy\n"
"1.0 žádná změna rozmazání barvy"

#: ../brushsettings-gen.h:35
#, fuzzy
msgid "Smudge radius"
msgstr "dosah"

#: ../brushsettings-gen.h:35
msgid ""
"This modifies the radius of the circle where color is picked up for "
"smudging. 0.0 use the brush radius-0.7 half the brush radius (fast, but not "
"always intuitive)+0.7 twice the brush radius+1.6 five times the brush radius "
"(slow performance)"
msgstr ""

#: ../brushsettings-gen.h:36
#, fuzzy
msgid "Eraser"
msgstr "guma"

#: ../brushsettings-gen.h:36
#, fuzzy
msgid ""
"how much this tool behaves like an eraser 0.0 normal painting 1.0 standard "
"eraser 0.5 pixels go towards 50% transparency"
msgstr ""
"jak moc se tento nástroj chová jako guma\n"
" 0.0 normální kreslení\n"
" 1.0 standardní guma\n"
" 0.5 pixely dostávají 50% průhlednost"

#: ../brushsettings-gen.h:37
msgid "Stroke threshold"
msgstr ""

#: ../brushsettings-gen.h:37
msgid ""
"How much pressure is needed to start a stroke. This affects the stroke input "
"only. Mypaint does not need a minimal pressure to start drawing."
msgstr ""

#: ../brushsettings-gen.h:38
#, fuzzy
msgid "Stroke duration"
msgstr "délka trvání tahu"

#: ../brushsettings-gen.h:38
msgid ""
"How far you have to move until the stroke input reaches 1.0. This value is "
"logarithmic (negative values will not inverse the process)."
msgstr ""

#: ../brushsettings-gen.h:39
msgid "Stroke hold time"
msgstr ""

#: ../brushsettings-gen.h:39
msgid ""
"This defines how long the stroke input stays at 1.0. After that it will "
"reset to 0.0 and start growing again, even if the stroke is not yet "
"finished.2.0 means twice as long as it takes to go from 0.0 to 1.09.9 and "
"bigger stands for infinite"
msgstr ""

#: ../brushsettings-gen.h:40
#, fuzzy
msgid "Custom input"
msgstr "vlastní zadání"

#: ../brushsettings-gen.h:40
msgid ""
"Set the custom input to this value. If it is slowed down, move it towards "
"this value (see below). The idea is that you make this input depend on a "
"mixture of pressure/speed/whatever, and then make other settings depend on "
"this 'custom input' instead of repeating this combination everywhere you "
"need it.If you make it change 'by random' you can generate a slow (smooth) "
"random input."
msgstr ""

#: ../brushsettings-gen.h:41
#, fuzzy
msgid "Custom input filter"
msgstr "filtr vlastního zadání"

#: ../brushsettings-gen.h:41
msgid ""
"How slow the custom input actually follows the desired value (the one "
"above). This happens at brushdab level (ignoring how much time has past, if "
"brushdabs do not depend on time).0.0 no slowdown (changes apply instantly)"
msgstr ""

#: ../brushsettings-gen.h:42
#, fuzzy
msgid "Elliptical dab: ratio"
msgstr "eliptická kapka: poměr"

#: ../brushsettings-gen.h:42
#, fuzzy
msgid ""
"Aspect ratio of the dabs; must be >= 1.0, where 1.0 means a perfectly round "
"dab. TODO: linearize? start at 0.0 maybe, or log?"
msgstr ""
"poměr stran kapek; musí být >= 1.0, kdy 1.0 znamená dokonale kulatou kapku. "
"TODO: linearizovat? Začít na 0.0 nebo vyzkoušet?"

#: ../brushsettings-gen.h:43
#, fuzzy
msgid "Elliptical dab: angle"
msgstr "eliptická kapka: úhel"

#: ../brushsettings-gen.h:43
#, fuzzy
msgid ""
"Angle by which elliptical dabs are tilted 0.0 horizontal dabs 45.0 45 "
"degrees, turned clockwise 180.0 horizontal again"
msgstr ""
"určuje úhel, pod kterým je eliptická kapka nakloněna\n"
"0.0 vodorovné kapky\n"
"45.0 45 stupnů, otáčené po směru hodinových ručiček\n"
"180.0 opět vodorovné"

#: ../brushsettings-gen.h:44
#, fuzzy
msgid "Direction filter"
msgstr "směrový filtr"

#: ../brushsettings-gen.h:44
#, fuzzy
msgid ""
"A low value will make the direction input adapt more quickly, a high value "
"will make it smoother"
msgstr ""
"nízká hodnota způsobí, že směr vstupu rychleji přizpůsobí, vysoká hodnota "
"bude vyhlazovat"

#: ../brushsettings-gen.h:45
msgid "Lock alpha"
msgstr ""

#: ../brushsettings-gen.h:45
msgid ""
"Do not modify the alpha channel of the layer (paint only where there is "
"paint already) 0.0 normal painting 0.5 half of the paint gets applied "
"normally 1.0 alpha channel fully locked"
msgstr ""

#: ../brushsettings-gen.h:46
#, fuzzy
msgid "Colorize"
msgstr "Barva"

#: ../brushsettings-gen.h:46
msgid ""
"Colorize the target layer, setting its hue and saturation from the active "
"brush colour while retaining its value and alpha."
msgstr ""

#: ../brushsettings-gen.h:51
msgid "Pressure"
msgstr "Přítlak"

#: ../brushsettings-gen.h:51
msgid ""
"The pressure reported by the tablet, between 0.0 and 1.0. If you use the "
"mouse, it will be 0.5 when a button is pressed and 0.0 otherwise."
msgstr ""
"Přítlak udaný tabletem mezi 0,0 a 1,0. Používáte-li myš, bude při stisknutém "
"tlačítku 0,5 a v ostatních případech 0,0."

#: ../brushsettings-gen.h:52
msgid "Fine speed"
msgstr "Jemná rychlost"

#: ../brushsettings-gen.h:52
msgid ""
"How fast you currently move. This can change very quickly. Try 'print input "
"values' from the 'help' menu to get a feeling for the range; negative values "
"are rare but possible for very low speed."
msgstr ""
"Jak rychlý je váš současný pohyb. Může to být změněno velmi rychle. Zkuste "
"'hodnotu vstupu tiskárny' z menu 'Nápověda', abyste získali rozmezí "
"citlivosti; záporné hodnoty jsou výjimečné, ale jsou možností pro velmi "
"malou rychlost."

#: ../brushsettings-gen.h:53
msgid "Gross speed"
msgstr "Hrubá rychlost"

#: ../brushsettings-gen.h:53
msgid ""
"Same as fine speed, but changes slower. Also look at the 'gross speed "
"filter' setting."
msgstr ""
"Stejné jako jemná rychlost, ale mění se pomaleji. Také se podívejte na "
"nastavení 'filtru hrubé rychlosti'."

#: ../brushsettings-gen.h:54
msgid "Random"
msgstr "Náhodně"

#: ../brushsettings-gen.h:54
msgid ""
"Fast random noise, changing at each evaluation. Evenly distributed between 0 "
"and 1."
msgstr ""
"Rychlý náhodný šum, mění se v každém vyhodnocení. Rovnoměrně rozdělen mezi 0 "
"a 1."

#: ../brushsettings-gen.h:55
msgid "Stroke"
msgstr "Tah"

#: ../brushsettings-gen.h:55
msgid ""
"This input slowly goes from zero to one while you draw a stroke. It can also "
"be configured to jump back to zero periodically while you move. Look at the "
"'stroke duration' and 'stroke hold time' settings."
msgstr ""
"Tento vstup jde pomalu od nuly to jedné, pokud je kreslen tah. Může být také "
"nastaven, aby pravidelně skákal zpět na nulu, když pohybujete kurzorem. "
"Podívejte se na nastavení 'doby trvání tahu' a 'doby držení tahu'."

#: ../brushsettings-gen.h:56
msgid "Direction"
msgstr "Směr"

#: ../brushsettings-gen.h:56
msgid ""
"The angle of the stroke, in degrees. The value will stay between 0.0 and "
"180.0, effectively ignoring turns of 180 degrees."
msgstr ""
"Úhel tahu ve stupních. Hodnota bude mezi 0,0 a 180,0 účinně zanedbává "
"otočení o 180 stupňů."

#: ../brushsettings-gen.h:57
#, fuzzy
msgid "Declination"
msgstr "Směr"

#: ../brushsettings-gen.h:57
msgid ""
"Declination of stylus tilt. 0 when stylus is parallel to tablet and 90.0 "
"when it's perpendicular to tablet."
msgstr ""

#: ../brushsettings-gen.h:58
msgid "Ascension"
msgstr ""

#: ../brushsettings-gen.h:58
msgid ""
"Right ascension of stylus tilt. 0 when stylus working end points to you, +90 "
"when rotated 90 degrees clockwise, -90 when rotated 90 degrees "
"counterclockwise."
msgstr ""

#: ../brushsettings-gen.h:59
msgid "Custom"
msgstr "Náhodné"

#: ../brushsettings-gen.h:59
msgid ""
"This is a user defined input. Look at the 'custom input' setting for details."
msgstr ""
"Vstup definovaný uživatelem. Pro více detailů se podívejte do 'zvláštní "
"vstup'."
